Sunday, October 24, 2010

Last time, this time...

Ok, last week I posted about what makes a good game but now I want to know about what makes a good team. While some schools have their students working individually (and of course at the college level it would need to be working on their own), I think one very relevant aspect of the Globaloria program is having  students learn to work as a team. Later in life students will be required to work with people that they don't know, have no common ground or possibly that they even won't like but they will still have to be able to work with them to complete projects or to get the job done.  If they have learned from this program how to put aside their differences and look for the common ground then they will have a life skill that is priceless.
To my students in the Computer Assisted Art/Globaloria class, write a blog about what you think is crucial in creating a successful team for designing and completing a thought-provoking, fun, STEM or Civics  based game. How many on a team? What should the different members be able to do? Should there be one overall manager/leader or does everyone have an equal role? Answer these questions and other topics relevant to the team-building process.

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